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Rev and Roll Season 1
Project type
TV Show
Date
2017-2018
Location
DHX Media, Halifax, Nova Scotia
Role
3D Modeler
Thank you for your understanding that access to breakdowns, wireframes, and turnarounds were restricted by the client. The proceeding images are from the final show release.
This show was a collaboration between the two studios within the company. At the onset, my input was included in the decisions for how to transition the 2D stylistic concepts into usable 3D assets.
The style follows a "squircle" shape style where all round objects are squared off and all polygon shapes are rounded rectangles. It created a few challenges but looked very clean and fun when completed. The software used was Maya and Zbrush.
Please read the image descriptions to see what I personally modelled. All other creative aspects were done by my fellow coworkers.
























































































